‘The Elder Scrolls 6’ will Be Bethesda’s Biggest Role-Playing Game Next Year

Game developer Bethesda Softworks is likely to make amends to the fans of the upcoming role-playing game “The Elder Scrolls 6.” After the company did not disclose anything at all about the game during the Electronic Entertainment Expo (E3) 2015 held last month, Bethesda plans to make up for it big time.

Apparently, Bethesda was still deep in the development of the highly-anticipated video game to ensure that its quality will be superb and excellent that is why it was not able to reveal anything at all about the game during E3 2015.

That’s aside from the fact that “Fallout 4” and other notable games in the Bethesda stable including “Dishonored 2,” “The Evil Within,” “Doom” and even the puzzle game “Battlecry” took center stage as the key product offerings of the game developer rolling out to gaming consoles and the PC this year.

Now that Bethesda has cleared its stable of some of its signature video games, it is likely that “The Elder Scrolls 6” will become its biggest role-playing game next year.

While the company has yet to confirm the release date of its next role-playing game, the Latinos Post is actually basing its assumption of a 2016 launch on the timeline of the last two “The Elder Scrolls” video games.

“The Elder Scrolls IV: Oblivion” was released in 2006 while its successor, “The Elder Scrolls V: Skyrim” was unveiled in 2011. Given the five-year period in between the release of the games, then it is likely that “The Elder Scrolls 6” will finally come out next year.

Argonia or Redguard

While there have been previous reports that the official title of “The Elder Scrolls 6” will be “Argonia,” recent initiatives of the game developer to register and trademarked the name “Redguard” has added to the confusion among gamers, reports Crossmap.

Now, some are saying that it would be “Argonia” while others are quite positive that Bethesda would call the next game as “Redguard.”

Although “Argonia” has the clear head start over “Redguard” as the main title of the next “The Elder Scrolls” game, the reasoning behind the latter seems quite convincing.

Accordingly, Bethesda has already trademarked “Redguard” from way back in 2011 and that it is an active and continuously renewed trademark of “The Elder Scrolls” franchise. All the other game trademarks including “Arena,” “Daggerfall,” and “Battlespire” are already inactive.

“Redguard” is the only “The Elder Scrolls” trademark that is not yet dead or not being used in a released game. Bethesda did the same too for “Skyrim” before its release in 2011.

Shares fan woes

Pete Hines, vice president of Bethesda Softworks, says he fully understands why fans of “The Elder Scrolls 6” were a bit slighted when the developer did not mention anything about the game during E3 2015.

He said that he knows why some fans and gamers are eagerly anticipating the “Skyrim” successor because they are aware that another game publisher has announced that it would be releasing “Skyrim 2” within a year or two.

Hines said that they are not pressured at all by the huge fan clamor because they are working really hard to ensure the quality of “The Elder Scrolls 6,” adding that Bethesda develops and publishes to quality rather than to scale so fans and gamers should manage their expectations.

Just like “Fallout 4,” they would surely be impressed and say the wait is well worth it when “The Elder Scrolls 6” is finally released. The Bethesda official was asked whether “The Elder Scrolls 6” will finally be out by E3 2016, but Hines was still non-committal, refusing to make any pronouncement as to the timetable for the widely-anticipated role-playing game.

Elder Scrolls Argonia

But before the false reports came out, generated most likely by the intelligent and anxious fans of “The Elder Scrolls 6,” many were already convinced that Bethesda Softworks will not be launching anything at all about their favorite video game at its pre-E3 2015 event.


  1. While it would be wonderfull with a game in here in 2016, I’m in doubt that it’s possible. Bethesda isn’t usually pushing their games out to fit a certain date, they take their time to the games as best as they can.

    In my experience with TES games, which is from Morrowind and up to TESO, the word “Argonia” have not been used much. The only times was when the history of the area now known as Black Marsh was being told. (as Argonia was the name it had before a longer series of events) In other words the word “Argonia” is uncommon to most TES players, and I think Bethesda qre well-aware of this. Unless the setting is way back in time, even before the events of TESO (which is 1.000 years BEFORE Skyrim), Argonia seems a highly unlikely title for the next game. As for Redguard, I can better see that working as a title, also because the largely independant Hammerfell is an interesting story, we get a snag of it with Saadra in Whiterun in Skyrim. But again, “Hammerfell” (which sounds like a Mastodon-esque 80’s metal band) is a title with more power and more recognition amongst TES-players.

    My personal hope is either for Elsweyr or for the Summerset Ilses. The Summerset Ilses are obvious, as this is the root of the Thalmor, which was one of the main points in Skyrim. As for Elsweyr, there is plenty of tention between the poor, but highly populated north desert (Pelletine) and the rich, but rather less populated south jungles (Anequina).

    1. both the alik’r and black marsh ((seriously, argonia? do you even lore bro?))
      are largely independent of the empire even during the reign of the septim dynasty, and both would be very interesting subjects of the next game, espectially in the 4th era timeline, as the government of the alik’r has won battles and secured indendence from the empire and dominion, on the other hand, black marsh is largly unexplored even to the 4th era, it being far to treacherous to mount any substantial form of conquest, even tiber septim just conqured the outlying regions and left the heart of it alone.

      in conclusion, whichever province it takes place in, im kool with it

  2. “Bethesda develops and publishes to quality, rather then to scale”…seriously, who believes that crock of a line. From Skyrim being a bugged unplayable mess, to the other known glitches their games release with. That is NOT publishing quality, it’s publishing unfinished work product. Zenimax did ESO, but that over a year wait for it to hit consoles wasn’t very reassuring about the “quality” they mention.

  3. Eh…. I don’t think so. 2016? That’s too soon. I’m thinking 2018 instead, which would give them 3 years to devote the bulk of the team to it now that Fallout 4 is out and only the DLC and patch team remains behind.

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