Meanwhile, competitive players have been getting even better at the game, pushing it even further to its limits in some regards and exploring new strategies that sometimes make use of unusual gameplay quirks.
It’s worth noting that this particular installment in the franchise hasn’t suffered that much from the trend to constantly cut out parts of its gameplay for competitive settings, but there are some limitations within that part of the community that people have to learn to observe. And of course, some characters are more favored than others.
But that’s how things generally go with games that are aimed at being primarily competitive. Players will inevitably end up finding out what strategies work best and produce the most satisfying results with the least amount of effort, and will focus on those.
Meanwhile, the developers can try to keep balancing the game and adjusting the scales in one direction or the other, but in the end there’s only so much they can do in this constant cat-and-mouse game. The better option is to keep the meta game varied and interesting enough that players aren’t inclined to stick to the same strategy forever, and other than that the fun in the gameplay should come by itself. “Super Smash Bros 4” is one of the games that gets this concept right, which is why it will be around for a long time.