In addition to staging a social weekend event to entice gamers to play the new DLC and possibly win cash bonuses, developer Rockstar Games also offered a 25% rebate on the vehicles, new weapons, ammunition, and clothes by joining the game’s social club events.
Rockstar was obviously testing the cash reserves of gamers built up from the very successful Online Heists missions, which have been increasing their bank balances since its launch in March this year.
The vehicles in the game alone will cost them over $6 million to buy because the new DLC has four new cars, one new motorbike, and the additional boat that is available on the story mode and online.
Accordingly, the 25% rebate being offered on the vehicles shaved the price down a little through the so-called in-game rebate which arrived on the bank accounts of the “GTA Online” gamers.
“Ill-Gotten Gains Part 1 and Part 2” are content updates that were released in summer and its single plot is premised on the strong demand for luxury goods and services as a result of high-end crime across southern San Andreas. The situation also forces upscale merchants of all kinds to scramble to fill their inventories and serve the new wealthy.
Thus, the focus of the heists on the new two-part DLC was the hauling of luxury goods that were on its way to Los Santos’ luxury shops and dealerships.
I was hoping Rockstar would include being able to add your own music to the PS4 and Xbox One versions, but I guess not?