The “World of Warcraft” may be a comfort food to millions of people and gamers who continue to adore them, but Blizzard continues to do some great and daring things to build on the elements of the game’s foundations. Apparently, the developer believes that game feel is more tangible than any of the other aspects of “World of Warcraft” including level-scale, artifact weapons, among others.
Blizzard announced during the BlizzCon 2015 that “Legion” will roll out in the summer of 2015, and that gives them more than enough time to fine-tune it based on what they feel gamers of “World of Warcraft” need to keep them interested and excited in playing the game.
In addition to improving the game’s combat and animations, Blizzard is also planning to make the individual classes more steeped in the lore.
So if a gamer feels like playing a warrior, he should be able to distinguish whether he wants to be a fury warrior or an arms warrior that are both different from being a protection warrior.
The change will also affect the hunters class and it will be very distinct and definitive when “Legion” arrives, unlike now when changing between Beast Mastery, Marksman, and Survival offers a very little difference.
Once the “Legion” is released, each gamer can go through and decide which one feels right for them and then be able to customize them within the spec.