This is one of the fun elements of highly competitive games like “Super Smash Bros” – as much as the developers might try to fine-tune the balance and prevent players from performing unintended actions, it’s not that easy to predict what players might choose to do at any given moment, especially when cooperating.
And it’s precisely because of situations like this that the franchise has managed to survive for so long, much like many other competitive titles on the market out there. Games that limit their players too much and restrict their creative freedom might feel more balanced, but they ultimately fade away more quickly too once players are done exploring everything that the game has to offer.
Because of this, it’s in Nintendo’s best interest to keep “Super Smash Bros 4” active with lots of updates in the future. The game still has a very strong potential and the studio can easily keep it alive for very long with relatively little effort.
It has more than enough in its base gameplay to make it worth playing for much longer, and if Nintendo keep expanding the range of possibilities through the addition of new characters, the sheer complexity of the title and its many different combinations of characters should keep it alive for a long, long time.