“Resident Evil” franchise has featured many dead creatures before that usually never stay dead in the game.
The last two video game teasers actually provided gamers an idea on how they will examine objects in “Resident Evil 7” as well as how they might choose to overcome one of its typically obtuse puzzles.
The snippets also indicated that angling an object in 360 degrees was previously resigned to the inventory menu but is now done in front of the character’s field of view in “Resident Evil 7.”
Some gamers are saying that it is actually a simple tweak but it is something that made the process of figuring out the purpose of the yellow ribbon, far less than the ‘Venomous Predator’ spider hanging wall painting dangling in front of the player.
Based on the synopsis of the game, “Resident Evil 7: Biohazard” marks a new beginning for survival horror with the ‘isolated view’ of the visceral first-person perspective.
The game is being powered by RE engine and gamers are now being treated to superb excitement as horror reaches incredible heights of immersion when they enter a terrifying new world of fear as they also fight their way out and survive.