To make an already excellent car racing video game great, game developer Polyphony Digital is working on something big for the upcoming “Gran Turismo 7” – incorporating as many latest and premium cars as possible to its race car roster.
It seems like “Gran Turismo” series creator Kazunori Yamauchi may have hinted of a possible premium car that may be included or featured on “Gran Turismo 7” when he recently attended the formal unveiling of the new Peugeot Vision GT concept car in Paris.
During the event, Yamauchi has confirmed that the partnership of Peugeot and Polyphony Digital for the game remains intact which means that the development team is still free to use Peugeot premium cars in “Gran Turismo 7” including the recently showcased Vision GT concept car, notes the Vine Report.
But Yamauchi nor Peugeot has not confirmed the possibility but the presence of the creator during the launch well indicates that he is very interested in capturing the image of the Peugeot Vision GT concept car and possibly transform it into one of the new premium cars in the upcoming game, which will be released exclusively on the PlayStation 4 either next year or 2017.
The game creator confirmed that “Gran Turismo 7” will indeed feature more premium cars of today’s genre so that gamers can related better. It will not be the same old cars from years back but those car models from 2015 to 2016, which makes the Peugeot Vision GT concept car a likely possibility, notes the Day Herald.
Improved collision and impact physics
In addition to improved visuals, new and premium car models, and better sound quality, the game developer is reportedly working to improve the collision and impact physics of “Gran Turismo 7.”
Yamauchi disclosed that they have been taking impact simulation very seriously and is working to solve many of the problems that previous entries in the “Gran Turismo” series have had with regards to physics or crash physics to be more specific.
As much as the cars in the upcoming racing car video game will be more detailed in terms of its interiors, headlights, among other key features, the damage on them during crashes will likewise be detailed as well, explains Yamauchi.
The idea is to really give the gamers a realistic feel of the game as if they are actually in a real Grand Prix. This is also consistent with the goal of Polyphony Digital to make “Gran Turismo 7” the best entry on the PlayStation 4 when it is officially unveiled.
Raising audio quality several notches higher
In addition to an improved gameplay, “Gran Turismo 7” is expected to feature excellent audio quality because the developer has really worked hard to raise it several notches higher.
As a matter of fact, Polyphony Digital took in Mike Caviezel in May to ensure that “Gran Turismo 7” would have better audio quality compared to “Gran Turismo 6.”
Caviezel is the former audio director of “Forza Motorsport” racing video game series that were released exclusively on the Microsoft gaming consoles. His entry into the “Gran Turismo 7” has further built excitement for the game even more.
“Forza Motorsport” racing game has been known for its excellent audio so gamers and fans are very excited to know that Caviezel will be working particularly on the same aspect of the “Gran Turismo 7.”
Caviezel carries with him 18 years of experience in the audio industry so he really knows his craft and fans of “Gran Turismo 7” have all the right reasons to be excited about his entry into the game development.
Polyphony Digital has promised that it will bring something special to gamers for “Gran Turismo 7” and make the racing video game the best entry on the PS4 that gamers could imagine.