Despite the high anticipation towards the release for “The Legend of Zelda” for the Wii U, it seems like the big event isn’t planned for 2016, and is most likely going to happen in 2017 if the current rumors are to be believed. There is no official report about the planned release date so far, but we’ve been getting some information from auxiliary sources which seems to point in that direction.
Nintendo recently released an earnings report which also featured a list of their planned releases for the coming months, and that list had “TBD” for “The Legend of Zelda”. With that in mind, it looks like Nintendo themselves aren’t really planning to have the game ready by 2016, but we don’t know if the list is any indication that the game will be finished by 2017 on the other hand.
Still, delaying its release even more and pushing it back to 2018 wouldn’t make much sense either, as the market will have changed significantly by then, and it’s not known what kinds of releases we could see until that time. What’s more, interest in the new “Zelda” may not remain at its current high levels forever, and Nintendo should do their best to release the game while people are still actively looking out for it.
For what it’s worth, Eiji Aonuma, producer on the title, previously stated that the studio isn’t aiming at 2015 for the game’s release, as they want to make sure that it’s properly polished first. Quality is apparently their main concern above all else, so they’re going to take as much time as they need for the development of the game. With that in mind, it can take a while before we see it on the market, but in the end it will at least be worth the wait if they polish it properly.
This is a franchise with a huge fan following and a major legacy, and Nintendo aren’t going to rush a release like that just to get it out on the market more quickly. They realize the importance of this launch not just in terms of the franchise itself, but also for their own popularity and reputation – botching the release of this game could spell disaster for Nintendo as a company in general.
But this also means that instead of working on a tight schedule, the studio’s developers are taking their time to ensure that the game is properly polished on all sides. This is never a bad thing of course, but they should be careful not to overdo it if it would mean delaying the release by too much.