“Tom Clancy’s The Division” is one of the hottest topics among gamers right now, and many are waiting for the title to release so they can dig deep into its vast world and explore the setting that Ubisoft have crafted so meticulously. The game has gone through some ups and downs during its development, and public opinions of it are somewhat shaky right now after some details were revealed, but for the most part gamers have high hopes for this release. It would definitely benefit Ubisoft if the game ends up successful too, as the studio has been suffering from some problems with their reputation lately.
Just recently, they’ve released a series of short, live-action trailers that explore some aspects of the game and dig deep into its backstory. The trailers are focused on the background of each of the four main characters of the game, and attempts to flesh them out a bit before gamers actually have a chance to see them in the game.
Each trailer has its own theme as well, from “Conspiracy” to “Escape”, and it looks like they are not just about exploring the personalities and backstories of the characters involved, but also take a deeper look at the core premise of the game. The world of “The Division” is vast and with a lot of backstory, and Ubisoft have obviously put a lot of effort into developing it as much as possible, and these trailers add a lot to the presentation.
So far, most gamers have good expectations for the title and it’s expected to bring forward some innovative ideas. One of the features that have been enjoying the most attention from fans is the seamless multiplayer, which will allow players to jump in and out of the action in a way that doesn’t leave them feeling forced to continue. In the end, it looks like the pace of the multiplayer is dictated entirely by the schedules of those participating, unlike other games which tend to try to do the opposite and impose a certain schedule on its gamers.
On the other hand, a lot has been said about the game’s graphics, and it’s not quite clear how this situation is going to end up right now. “The Division” was originally previewed with some stunning visuals which really captivated its fans, but afterwards it came to light that the final game might turn out to look a bit different from what we saw, and the graphics may have been downgraded a bit from the initial presentations.
There was a lot of focus on that aspect of the game at first, with gamers pointing out even some tiny details like the player character closing the door of a car as they pass by it, but even back then, some were slightly skeptical of the potential of the whole idea, and saw it as far too ambitious. Granted, Ubisoft are not a small studio and they have lots of resources at their disposal, but everything has a limit.
It was recently revealed that the game will focus on Downtown Manhattan at first, even though many gamers expected its playable area to span across a larger region. Some have speculated that this decrease in scope was exactly what made it possible for the developers to fully implement all ideas they originally had in mind for the upcoming game, and this has been a bit worrying to some.
