Hopefully they will get back on the right track by March next year, when the game is supposed to come out on the market. And on the other hand, we also hope that the negativity that surrounds it from the current previews isn’t going to prevail until then, and people are going to approach it with a more objective look.
In any case, critics who’ve had a chance to check out “The Division” in advance still had some positive things to say about the game as a whole, such as the quality of its graphics and the overall presentation.
The visual fidelity of this game is actually one of the main features that it was advertised with, and many people were quite impressed with how well it managed to look on videos and screenshots. Various details, such as the player pushing doors closed as they walk past cars weren’t left unnoticed by fans.
But as we know very well, graphics never make a game – they can help an already good game be even better, but they certainly can’t do anything for a title with fundamental gameplay issues. So far, it’s early to say that “The Division” will fall in this category, but if Ubisoft don’t get those issues addressed before releasing it, it may very well turn out that the game is only able to stand on the platform of its graphics and doesn’t offer anything else substantial.