Instead of responding to fan observations about its upcoming game, Ubisoft explained how “Tom Clancy’s the Division” would take advantage of the Snowdrop engine which it is using in the development of the game.
Snowdrop is an advanced graphics engine that will add more details to the design of the game, making it as close to real visuals as possible in terms of shadows, reflections, and other minute graphics details.
The same engine shall also ensure the best possible content and graphics for the game, which accordingly is being worked on by a number of Ubisoft development teams simultaneously, indicating how important the title is in the developer’s order of priority.
Meanwhile, a gamer enthusiast was able to test a slice of the game during the PAX Prime event held in August but did not say much about the supposed downgraded graphics of “Tom Clancy’s The Division.”
Instead, the critic said that he did not enjoy the gameplay demo as much as he hoped, after falling in line to test-play “Tom Clancy’s The Division.”
According to the gamer, from a visual standpoint, the game meets the expectations that many gamers will have for a modern open-world property. Environments are incredibly detailed and there is an abundance of visual elements, which were contrary to the observations of the astute visuals experts.