In a recent statement, Iwinski said that the Gwent game was made possible because of the fans who all contributed in supercharging CD Projekt Red to really push forward and develop the game.
Iwinski thanked all “The Witcher 3: Wild Hunt” and Gwent fans for their efforts in inspiring CD Projekt Red to do it including the flood of e-mails, calls, forum posts, and everything else which the co-founder simply described as crazy.
He also recalled that there was a moment when literally everything was beeping, buzzing, vibrating, and otherwise communicating only one idea – Gwent or nothing.
Iwinski said that they knew what the fans really wanted upon seeing at least 40 fan-made versions of Gwent, where people printed their own cards and made real wooden playing boards, which he says is a clear manifestation of positive madness on a Gwent game.
The beta of the Gwent card game is now released and Iwinski said fans and gamers should be generous enough to share their thoughts on the game so that the development team can improve on it prior to its full release.
Iwinski called on fans to help CD Projekt Red make the game truly theirs by helping them improve it the way fans would like it.