Polish game developer CD Projekt Red has just made both gamers of its award-winning role-playing game “The Witcher 3: Wild Hunt” and fans of the HBO TV series “Game of Thrones” very happy with one of the Easter Eggs that it put on the game.
As sort of tribute to the successful and very popular “Game of Thrones” TV series, “The Witcher: Wild Hunt” has adopted similar-looking dungeons as the dreaded Sky Cells of the House of Eyrie that was shown in Season 3 of “Game of Thrones.”
It’s one of those dungeons with a view but if prisoners would date escape, they might likely end up being a jumbled mess on the rocks below, notes Twinfinite.
But the Easter Egg on “The Witcher 3: Wild Hunt” is not in the perspective of the dungeons but what’s inside one of it. If the gamer would care to check each of the dungeons, they will discover that Tyrion Lannister, the Imp, is in one of them. But he is just taking a nap.
It was taken from a scene back in Season 3 of “Game of Thrones” but Tyrion did not sleep his way out of the dungeons. He actually talked his way out of it by convincing his captors to free him if he wins a trial by combat.
It was actually a gamer, who goes by the name of Capta1n_Ron, who shared the latest Easter Egg find on “The Witcher 3: Wild Hunt” and it is the kind which is really worth sharing, especially those gamers who are also fans of “Game of Thrones.”
Hard to please
While “The Witcher 3: Wild Hunt” has drawn praises and acclaim, one reader appears unimpressed with the role-playing game and believes there are plenty of things that are wrong in the game, other than its controversial combat.
The reader, who happens to be a gamer and a critic too, believes that “The Witcher 3: Wild Hunt” is frustrating because it could even be a better game.
The critic thinks that the role-playing game has a fundamentally-flawed exploration, combat, and story that he finds it surprising that the reviews for “The Witcher 3: Wild Hunt” were generally so good, details Metro of UK.
The reader, who goes by the name of CarrotCakelsYum, says that the praises on “The Witcher 3: Wild Hunt” says a lot about the state of games of the present generation because even the dullest diamond can shine when compared to muck.
Meeting its lofty goals
“The Witcher 3: Wild Hunt” is one of the games that does not come around very often. It has set lofty goals that it actually managed to hit with amazing direction, visuals, and story.
Unlike other action role-playing games, “The Witcher 3: Wild Hunt” makes a demonstration of what happens when the player experience was made just as important a part of the development as the team behind a game’s vision.
In addition to its engaging and captivating gameplay, “The Witcher 3: Wild Hunt” is a game that has a very deep story to tell, focusing on love, loss, monster, and humanity, something which other role-playing games simply lack or do not have.
The game’s narrative is very interesting because the developers wanted to make sure that gamers get to experience and explore it as if they are really part of the whole thing. The even better thing is that the game never forces the hand of the gamers in going forward. While there is the goal of saving a kingdom and also someone, gamers need not have to do it at a given time because they can do it when they have the right time for it.
While there are other worthy games late last year vying for the highly-coveted ‘Game of the Year’ honor, critics believe that it is very difficult to find another video game that can come close to the sheer scope of “The Witcher 3: Wild Hunt” and what it has to offer.
When the first DLC expansion pack titled “Heart of Stone” came to the open world role-playing game “The Witcher 3: Wild Hunt” in October last year, gamers and critics were all praises for it.