“Batman: Arkham Knight” came out on the PC recently, and it’s been a disastrous situation due to a reportedly really poor port. The game has strongly negative reviews on Steam, and even though some players claim that it’s actually fun when it’s performing properly in technical terms, getting it to such a state is apparently more challenging than it sounds. The game’s many technical issues are likely going to plague it for a while, but until then, some critics have been analyzing its actual gameplay, and we’ve recently seen an interesting comparison being drawn between that title and “The Witcher 3”.
They may not share much in the way of theme and gameplay style, but the games definitely do have their similarities at the core, and it’s not hard to see how there could be an overlap between their fanbases.
Some have even gone as far as to claim that the two games complement each other very nicely, and the fact that they are so opposite on the gameplay spectrum actually adds to the excitement factor and makes it an even better idea for a fan of either game to check out the other. Even if someone is not very interested in fantasy-like settings, such as the one used in “The Witcher 3”, they should give the game a chance if they enjoyed what they got from “Arkham Knight”.
It’s also worth noting that open-world gameplay hasn’t looked this good recently, and this is valid for both titles. They’ve both managed to push the limits of their respective interpretations of the open-world formula, and players who enjoy the feeling of just losing themselves in a large, vast world should find themselves right at home with both titles.
One of the things people praised “The Witcher” for the most was its approach to quests. The game definitely does a great job at keeping the player attached to its storyline as it progresses, and it also has a good variety in its quests. On the other hand, it doesn’t give many opportunities for progression of the main character, but he does develop as an actual character in terms of having an interesting story, instead of just meaningless stats.
Players have been sinking 100+ hours into this game, and there’s a good reason for it – it doesn’t just have a large volume of content, but there is a lot of diversity in that content as well, keeping players coming back for more. The same can’t be said for some other open world RPGs, which give the impression of offering a lot of content but end up feeling quite monotonous.
