Based on the hype, the game shall feature some kind of large dungeon structure but based on the gameplay of “The Legend of Zelda: Breath of the Wild” during the E3 2016 and then again at the Gamescom 2016 in Cologne, Germany last month, the focus has been on the 100 smaller shrines that have been advertised to dot the finished Hyrule map.
Shrines actually represent the new territory for the series. With the presence of more shrines, the true dungeons as gamers know it will be a much rarer occurrence in the game.
Thus, critics are saying that there is an open possibility that the moment-to-moment gameplay of “The Legend of Zelda: Breath of the Wild” might not feel quite as epic throughout the entire journey.
They claim that it is also possible that much of the focus of the game will be on locating runes in the smaller buildings and will surely not sit well with “The Legend of Zelda” fans and gamers.
In addition to main gameplay feature, critics are also saying that the Wii U might not be powerful enough to adequately support some parts of the game while the NX may be so new that a truly perfect port can be a difficult accomplishment.