Some players have also been calling for more modding features to be added to the new release, but it’s not clear where that request is coming from as a whole. The franchise is not known for its moddability as a primary factor, after all.
It would still be interesting to see what kinds of ideas players can come up with if they’re given tools to modify the gameplay of “Resident Evil 7”. But that’s a minor detail right now, the more important thing is that the core game works properly and continues the franchise in a deserving way.
It also looks like the series is moving in the direction of VR to some extent, as Capcom recently showcased a scene in this style related to “Resident Evil”. It was mostly a promotion for the new game, but it also got some players thinking about the possibilities for the franchise’s future.
After all, horror is one of the best genres to consider implementing VR capabilities in, and we wouldn’t be surprised if “Resident Evil” ends up one of the more prominent franchises to jump in on the trend. We’ve already seen some interesting solutions from other developers, and we’re confident that a studio like Capcom, with all their experience, can come up with something truly good and immersive, a game which properly explores the VR style of gameplay and blends it with horror.