There were some rumors of possible licensing issues surrounding the title, but so far we haven’t heard anything on the official front in this regard, and it’s probably safe to assume that the rumors were either false, or the situation has been resolved by now.
It will also be interesting to see what the game actually looks like in reality, as there have been some obvious improvements to its graphics engine, but we’ve only seen them in promotional materials so far.
The true test will be once gamers have had a chance to play the title on their own for some time, and if “NBA 2K17” really does turn out to be as impressive as it’s claimed, we expect that gamers will be quite vocal about that in the coming months.
On the other hand, it’s possible that we could enter a new era of YouTube videos showing hilarious physics-related issues with the game, something which has been a growing trend lately. As physics simulations are getting more and more advanced, sometimes the games that are powered by them tend to malfunction in hilarious ways, and gamers have turned it into a trend to capture those moments and share them on the Internet. Will the advanced graphics of the new “NBA 2K17” make it suffer from similar problems?