Metal Gear Solid 5 Difference between PS4 and PC Shown, PC System Requirements Revealed!

So far things have been looking good for the upcoming “Metal Gear Solid 5” – some fans have initially been wondering that the PC version of the game will be a poorly executed console port, something sparked by unconfirmed rumors. However, the developers have been quite serious in showing everyone that they’re working hard on each version equally, and they’re doing their best to make proper use of the powerful modern PC hardware.

A set of screenshots has been released by Nvidia, which shows exactly how different the PS4 version is from the one on the PC. At a glance, it’s obvious that the PC port is quite different from its PS4 counterpart, at least in the visual department – and upon closer inspection, it can be seen that the game uses some advanced tricks to make the scenes look as good as possible.

Nvidia have also released a full list of what the PC version will be able to do that the PS4 one isn’t capable of, and the list is quite impressive – it will run at a solid 60 FPS framerate (where it’s supported, of course), the scenes will be better lit and shaded, all textures and shadows will have a higher resolution, and the game will be able to display more detail at a distance. On the last note, it can be seen in the screenshots that the game does seem to use higher-resolution meshes for the models at a distance, as opposed to the PS4 version which seems to rely more heavily on LOD tricks.

There will also be an extensive options menu for customizing the graphics settings, something which can make or break a PC port, especially for a heavier game that some users may need to tone down in order to play it properly.

Metal Gear Solid 5

On that note, the game will actually require some serious hardware to run it properly, although looking at the screenshots, that’s understandable. Those who have a quad-core Core i5 running at 2.7 GHz, 8 GB of RAM and at least a GeForce GTX 760, should be able to enjoy the game in full detail and at a smooth framerate. On the other hand, those playing with a slightly slower processor and 4 GB of RAM may still be able to run the new “Metal Gear Solid”, but will probably have to tone down some of its graphics settings to get a smooth gameplay experience. In a game with so much focus on precise gameplay, it’s much more important that the player can react quickly than to look at pretty scenes, which is why it’s good that there will be enough options to turn off the more demanding effects.

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