The footage that was recently released showed a squad of four players in a co-op gameplay through a dimly lit sci-fi setting, showing the characters falling off ledges, unleashing flashy attacks as well as being grabbed by a big bad enemy without triggering a discrete cut-scene.
The grand scale of the multiplayer mode was also highlighted in the same gameplay footage and gamers who saw its new mode called Warzone describe it as similar to the one found in the Battlefield series, where players use a plethora of air and land craft to destroy one another.
343 Industries revealed last week that when the “Halo 5: Guardians” is launched in October, it will come with over 20 maps. Subsequently, 15 more maps would be added after about eight months or in June 2016 as part of the game’s update via a downloadable content (DLC). The good news is that all of these maps would be free.
According to Bonnie Ross, 343 Industries General Manager and Studio Head, they do not want to divide the player base of the “Halo” franchise by selling maps. So they decided to make all maps in the upcoming “Halo 5: Guardians” free to all gamers.
Such a tragedy. For me, the best part about halo was playing with friends (real life friends).
^Chris – Your reallife friends should be willing to buy it to play with you.
Best time for me is when me and my real life and online friends can enjoy our screens without losing real estate to our cheap friends who can’t afford a console.
Having run many computer gaming events, I can tell you that multiplayer play where everyone on your team is in the same location is simply awesome. General online play is good and while working as a team only requires comms. After the play is over, it’s great to break out the beer and chat/bitch about the game(s) just played. Can’t do that if each player is at their own home.