‘Fallout 4’ Developer Denies Exclusivity Deal with Microsoft as the Reason why Game’s PS4 Mods was Cancelled

The final DLC for “Fallout 4” is regarded as “Nuka World,” which was released last month.

Fans were hoping that the mod issues, particularly on the PlayStation 4, may be fixed before the new DLC arrives but that did not happen.

Bethesda continues to add more contents to “Fallout 4” despite the game being already packed to the brim with hundreds of hours of content.

During the Electronic Entertainment Expo (E3) 2016, Bethesda disclosed that the next three pieces of “Fallout 4” DLC including the “Far Harbor” DLC released in May, the “Contraptions Workshop” DLC released in June and also the “Vault-Tec Workshop” rolled out on July 26.

The final DLC for the game, “Nuka World,” released in August was the largest among the DLCs of “Fallout 4.”

An update to “Fallout 4” entitled “Brain Dead” was released by game developer Bethesda Studios recently but instead of being appreciated, it actually drew flak from the game’s huge modding community.

Apparently, one modder Guillaume Veer felt that the new mod that came with the update drew inspiration or was copied from his mod called “Autumn Leaves” which he developed for “Fallout: New Vegas.”

The mod was released in October last year or about a month before Bethesda Studios officially launched “Fallout 4” in November last year.

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