Elite: Dangerous Scores Good Reviews, Critics Impressed by Scale and Detail!

“Elite: Dangerous” went through a bumpy road leading up to its release, and some fans were worried that the final game might not manage to live up to expectations entirely. However, now that it’s out, it’s become quite apparent that this is not the case – with reviews already rolling in from all sides, the game seems to be getting quite the warm reception, both by critics as well as fans; sales seem to be running smoothly so far too.

One of the main things reviewers have been pointing out is the sheer scale and variety offered by the game. The world is huge, and exploration plays a major role in the experience. Players have multiple options for how they can spend their time, and they can do anything from trading to bounty hunting missions. Sometimes those missions will not be entirely “legal” according to the game’s terms, and will pit the player against police forces, should they choose to accept the missions.

Upgrading from the starting Sidewinder ship is also a delightful experience, according to reviewers, with multiple different ships and upgrades that can be purchased. There seems to be a strong emphasis on letting players develop their own style, something that can make or break a MMO game, so it’s good to see that the developers of “Elite: Dangerous” have paid enough attention to one of the most important factors of their title.

Something else that’s been grabbing the attention of most reviewers is the game’s visual quality. Every system has been designed in a unique way, and some are claiming that if a player spends enough time in the game’s world, they will eventually be able to identify the different systems just by their appearance alone.

And on that note, identifying the kind of equipment used by other ships that the player encounters has apparently been made very easy with the help of an appropriate art style. The game makes it very convenient to filter out the important information on the screen, which can also be seen in elements such as the HUD design.

Elite Dangerous

Of course, even the best games still see some criticism in the end, and “Elite: Dangerous” was no exception, although most of what critics have been pointing out should be easily fixable. The main problem with the game so far is its technical state, according to most. It’s been released with some glitches and questionable balance decisions, and it might need a few patches until it’s properly, fully playable. However, even in its current state, it seems that the new “Elite: Dangerous” is one of the best choices for players enthusiastic about space combat and simulation, especially when mixed with other elements such as trading.

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