Ever since it came out, “Dragon Age: Inquisition” has been a hot topic in gaming communities – but unfortunately, not always in a positive context. While most players and critics have been praising the obvious attention to detail in the game’s overall development, there have also been various problems with it that did not go unnoticed – and many were hoping that these issues would be addressed as soon as possible. And now, the second major patch since the game’s release sees many of its outstanding issues fixed.
Many players have been reporting issues with the game’s search system, claiming that it could use some streamlining – and the latest update addresses that in several ways, mostly by increasing the duration for which search results are active. According to reports, this makes searching significantly easier, and players will no longer find themselves wasting time on red herrings, which was a rather common problem with the game until now.
Conversation flow was also commonly criticized for feeling clumsy and annoying, even though its style was obviously inspired by real-life conversations. The problem was that certain aspects of real communication don’t carry over so well to a medium like a game, and the awkward silent pauses between lines of dialogue have commonly been cited as annoying. With the latest update, players won’t have to worry about that anymore.
Now, dialogues reportedly run much more smoothly even when the player doesn’t advance them manually. This should have a significant impact on the game’s overall flow and smoothness of gameplay, although only time will tell if the changes were sufficient to fix the problem as a whole.
Other than that, various small issues with the game’s graphics and gameplay have been addressed, and the game should now feel more consistent and enjoyable, as many outstanding technical issues have now been resolved. “Dragon Age: Inquisition” wasn’t that buggy when it came out, although its technical state was still commented negatively by some fans, and certain critics expressed downright disappointment in this regard. According to the general consensus, the game would work far better if the developers had given it a few more weeks of polish pre-release.
This is mostly irrelevant at this point, although it’s good to see that they’re willing to make up for the work they missed before the release date, and are releasing enough changes to the game to keep all fans happy. BioWare are generally known for this style of work – when the company releases a game, it might have certain issues at launch, but if it has strong potential, they usually end up realizing it through a number of updates a few weeks after the initial launch.
