If Bungie keep up the current pace of their updates, it’s very likely that “Destiny” could live on for a lot longer. The game’s player numbers have been fluctuating a bit but they inevitably go up after a major update like the one coming up on April 12, so we expect to see a surge of new players soon enough.
On the other hand, those who had put down their gamepads for some time may feel tempted to come back and check out what the game has to offer after it’s gone through its new updates, especially if they still follow communities related to it and observe the discussions there.
Last but not least, some have been asking for more miscellaneous cosmetic content to be added, such as new emotes or other similar actions that the player can perform on the battlefield. There is no word on whether Bungie have any plans for that, however.
It is true that this type of content can help players forget about the somewhat repetitive nature of the game, as “Destiny” does get boring after a while. Even new gameplay additions are sometimes not enough to entice everyone to stick with the title forever, but that’s just part of the typical situation with PvE games. A game like this relies on constant support from its developers in order to live on for a long time, but thankfully Bungie are on top of that quite successfully so far.
Im curious how gross lack of content, lax response to support ingame issues for unacceptably long perios of time, and a very popular negative atmosphre in the destiny community. Examples of this includes the unwillingness to bring matchmaking to raids for better part of a year, large portions of the community being unable to play the game at all the first 2 weeks of launch, a debilitating raid bug that lasted months, and the overall belief that bungie doesnt listen to player feedback.
I’m curious how this translates into a 2 sentence recognition of a few setbacks and great response from bungie since day 1.