The first ever DLC on the open world hacker action-adventure third-person shooter video game “Watch Dogs 2” will arrive on the PlayStation 4 on December 22 as announced by Canadian game developer Ubisoft Montreal recently.
Officially titled “T-Bone Content Bundle,” the DLC shall subsequently come to the Xbox One and the PC on January 24 next year.
The December 22 release date of the “Watch Dogs 2” DLC on the PlayStation 4 is actually a one-week push-back from its previously announced release date. The same holds true for the release date of the DLC on the Xbox One and the PC, reports the Video Gamer.
While Ubisoft did not specifically explain the reason for the push-back in the release date of the game’s first ever DLC on the PlayStation 4, sources claimed that it has something to do with launch issues.
Apparently, Ubisoft had to take development resources away from the DLC and into resolving a problem with the game’s seamless multiplayer.
New challenges for players
The “T-Bone Content Bundle” will reportedly introduce new challenges for players and shall enable them to earn in-game currency and unlock in-game rewards as well.
Ubisoft says that the DLC will come with a car-crushing school bus, a new Mayhem co-op challenge, and a new Grenadier enemy type.
It shall also come with a four-week T-Bone Chaos Event that will be available to all players free from December 19 onwards.
Ubisoft has yet to release the official price of “T-Bone Content Bundle” but for those who purchased Season Pass of “Watch Dogs 2,” they would be able to download the DLC at no additional cost at all.
Sold on a lie
Many gamers and critics were disappointed when “Watch Dogs” was officially released on the gaming consoles and the PC in 2014 and it seems that Ubisoft has learned its lesson from the fallout more than two years ago.
It was clear that gamers and critics bought into the hype of Aiden Pierce’s way coat-tail physics which actually made the game itself all the more disappointing as “Watch Dogs” was full of repetitive missions, map markers, and climbable towers.
The game was obviously sold on a lie based on an incredibly dishonest cut of gameplay footage, notes What Culture.
But Ubisoft has now improved in almost every facet of “Watch Dogs 2,” as it delivered an exciting, outrageously silly and surprisingly open-world hack-a-thon video game.
Unfortunately, because of the debacle of the first game, there are still gamers and critics who are skeptical of “Watch Dogs 2,” fearful that it might just be another farce just like its predecessor game.
But those who have been able to play “Watch Dogs 2” already know that the latest iteration of the franchise is a much better game in almost every imaginable way.
Regarded as the equivalent of “GTA” of the hacking community, critics’ reviews of the game have started pouring in and most of them are really positive
One critic has noted that “Watch Dogs 2” was indeed more enjoyable than its predecessor but he did not expect the game to be so well designed and full of heart.
The critic added that “Watch Dogs 2” did not reinvent the open-world game and fans of Ubisoft’s special brand of go-places-and-pick-things-up gameplay will feel right at home.
Indeed, with a more lighthearted tone and new setting “Watch Dogs 2” represent a small but significant departure from the original game which is why it have appealed well not only to gamers but also to reviewers.
Another critic says that “Watch Dogs 2” is a step up from the first game’s dreary rendition of Chicago. He added that even though the game cannot compete head-on with the genre’s heavyweights, gamers would find it hard to walk away from its fun-loving attitude and exuberant cast.
