The adventure exploration survival video game “No Man’s Sky” was finally released by game developer Hello Games on the PlayStation 4 and the PC on August 9.
A few days after its release, gamers started raising a lot of critical issues on “No Man’s Sky” that reportedly prevented them from enjoying the game as previously hyped by Hello Games.
Thus, Hello Games was quick to respond and is now reportedly working on multiple patches for the game, one of which would be released within this week for the PlayStation 4 and the PC, reports IGN.
The developer also assured gamers that they are working literally around the clock to resolve the most critical issues as raised by gamers of “No Man’s Sky.”
Hello Games shall be first releasing the e-mail details of the first patch for both the PS4 and PC versions of the game to fix the most urgent and pressing gameplay issues as encountered by gamers. The developer has, in fact, already posted an experimental branch of the update on Steam for those who wish to try it out.
Helping improve player experience
After the first patch arrives this week, a second patch will then be arriving on the PlayStation 4 and PC versions of “No Man’s Sky” next week.
According to Hello Games founder Sean Murray, they want to improve the experience for players and also encouraged gamers to provide their feedback or comments on the support section of the “No Man’s Sky” official website.
He also assured gamers that the first patch of “No Man’s Sky” that will come out this week will really make players happy although he did not say exactly when will the update officially make it to the PS4 and the PC.
In the formal communiqué made by Hello Games to gamers via e-mail, the developer asked the players to remain patient as the game development company is seriously working on addressing the issues that have been raised about the game.
The letter said that Hello Games hears the plea of the gamers and also requested to wait a bit longer as they try to get everything fixed, tested, and rolled out soon.
Murray also revealed that in addition to patches, “No Man’s Sky” shall also be receiving eventual DLCs, which may come with a price.
Better the second time around
A gamer meanwhile made his review of “No Man’s Sky” and he said that his first lengthy tour of the game was a disappointment, notes Kotaku.
Apparently, he spent 30 hours of skating across the surface of an endless puddle and searched for depths that did not exist at all. Having skipped and skimmed through several levels, he decided to stop.
But on his second try, which he managed to spend only half the time compared to his first time and he enjoyed it more. He claimed to have spent 15 hours standing still and appreciating the puddle for what it was.
He watched the tiny ripples around his toes and admired how the sky reflected up at him from below.
He explained that the difference between the first time and that second time does a lot to explain “No Man’s Sky” as a whole. It is an unusual and contradictory game, one that asks very little of its players while simultaneously demanding a great deal.
It’s a frustrating failure in many ways, technically unpolished, and seemingly unfinished. It’s full of perplexing design decisions and half-realized ideas. It gets a few big things right and a hundred little things wrong, cites the critic.
It draws a player in with a promise of endless splendor, then swiftly reveals itself to be something much more ordinary. It is like “No Man’s Sky” reaches for the sun and comes back with a light bulb.
