Game publisher Warner Bros Interactive has just re-released on October 28 the action-adventure video game “Batman: Arkham Knight” on the PC after the initial launch on June 23 was found to be full of bugs and other problems.
Immediately after its re-release, gamers and critics did a ‘road test’ of “Batman: Arkham Knight” on the PC and found out that the game still suffers from numerous performance issues including stuttering and DLC compatibility, notes Gamespot.
Some of the previous bugs may have been addressed, but it seems that the re-released version also has bugs and issues of its own, much to the disappointment of the PC gamers of “Batman: Arkham Knight.”
Even Warner Bros Interactive confirmed that there is a hard drive paging issue with some GPUs on Windows 7 that may occur after extended gameplay sessions when it made the game available on Steam.
The publisher advised players on Windows 10 that having at least 12GB of system RAM allows “Batman: Arkham Knight” to operate without paging and provides a smoother gameplay experience.
The game’s latest RAM requirement on PC is an improvement from the publisher’s earlier pronouncement that an 8GB of RAM would suffice to run “Batman: Arkham Knight” at Ultra settings.
Gamers start raising issues
After the re-release of the game on Steam, PC gamers have been flooding the discussion boards with more issues other than those mentioned by the publisher.
Apart from frequent stuttering, issues with smoke rendering and compatibility problems with DLC, even on Windows 10 and 12GB of RAM, persist.
One gamer pointed out that the game runs mostly at 60 fps but some frame drops in the Batmobile and also stutters during cutscenes, which he claimed he already experienced during the game’s first launching on June 23. In other words, the stuttering issue was already there all along and despite the re-workings made by game developer Rocksteady Studios and the re-release by Warner Bros Interactive, it seems that it was not able to fix the problem at all.
In fact, notable game reviewer and critic, Digital Foundry said, in a formal report, that it has seen no further improvements on “Batman: Arkham Knight” on the PC from its interim patch released in September.
The report said that while there have been improvements made but the changes do not go far enough. But it did mention that the game’s memory seems to have gotten better, details VG 24/7.
Digital Foundry said that most of the problems in the re-release version of “Batman: Arkham Knight” on the PC are not game-breaking, but they are certainly annoying and intrusive to gamers.
The report went on to say that the game would not be as problematic on the PC if the user will have a robust PC and enough VRAM to get the console-level experience on “Batman: Arkham Knight.”
Hardly an improvement
In addition to the interim patch released by Warner Bros Interactive last month, the re-release of “Batman: Arkham Knight” on October 28 came with a 2.3GB update.
Another ultimate disappointment about the re-release version of “Batman: Arkham Knight” is the fact that there is little sense that the scalability of the game has improved much since its first-time launching on June 23.
Unfortunately, fundamental issues remain unresolved. Overall, the Digital Foundry finds the re-released PC version of “Batman: Arkham Knight” as a wholly sub-optimal release, which is why most PC gamers are quite disappointed, notes Eurogamer.
“Batman: Arkham Knight” is actually the conclusion to the critically-acclaimed video game trilogy developed by Rocksteady Studios.
The first in the series is “Batman: Arkham Asylum” released in 2009, followed by “Batman: Arkham City” after two years. The third and final video game is “Batman: Arkham Knight” which was released in June of this year.
