There have been lots of rumors surrounding “Gran Turismo 7”, and some fans seem convinced that the game is going to suffer from a significant delay at this point. There have actually been some claims allegedly coming from sources close to the studio, saying that the development pace has been slowing down more and more and it’s currently practically stopped. This has been discussed in detail by fans of the franchise but most people seem to believe that the rumors are false right now – while the game is apparently going to come out later than the developers were initially planning, it should still arrive in a relatively normal timeframe and what’s more, it should look – and play – quite good once it actually hits the market.
Which is great to hear for any fans of the franchise, as Polyphony Digital have a lot to make up for from the release of “Gran Turismo 6”. The last game was less than stellar in many ways and it quickly drew negative comments from many sides of the community. According to rumors, the studio faced lots of problems in their development with platform differences, and this led to the poor quality of the title.
But now, they’re focused on harnessing the huge power of the PlayStation 4, and this should allow them to not only develop the game properly and avoid any issues in its production, but it will also allow them to properly make it look good and bring out the best from their models and textures. After all, the PS4 has some pretty powerful hardware that can make a game like this look even more spectacular.
It will be a PS4-exclusive title, further adding to the credibility of claims that the development is going to go through more smoothly this time. If the game doesn’t have to be optimized for multiple platforms, then the developers will have a lot more freedom in coming up with gameplay that works best with the kind of hardware that they have available, and they will also be able to avoid dealing with so many issues on a regular basis.
The developers have reportedly been paying a lot of attention to smaller details, including the quality of sounds in the game, and this is something that they are going to push forward even further. We’re now going to drive around in cars that sound like something out of real life, provided of course that players have an adequate sound system to play the game with.
Considering the whole nature of racing games like “Gran Turismo”, it makes sense that the developers would want to focus on a feature like this, as immersion is everything in a proper racing title. It’s the single feature that some players are looking for when playing a game like this, and if the game doesn’t successfully make a player feel like they’re actually sitting behind the wheel of the car, then nothing else matters.
We’re also going to get a much better variety of cars, according to what the studio has revealed so far. This might actually make some players return to the franchise after they’ve given up on it with the last installment, as it looks like Polyphony Digital are paying much more attention to the diversity of their model selection this time. And that’s certainly another feature that many players would be interested in, so it’s good to see that they are giving it the kind of attention that it deserves.
