For the development of “Friday the 13th: The Game,” Gun Media enlisted key people from the first film including director Sean S. Cunningham, composer Harry Manfredini and make-up effects creator Tom Savini.
Kane Hodder, the stuntman who played Jason in four of the films, also reprised his role via motion capturing.
“Friday the 13th: The Game” is an asymmetrical multiplayer game, pitting up to seven players controlling Camp Crystal Lake counselors against one player controlling Jason Voorhees. It is a semi-open world video game, with players able to explore it further.
The game was initially to be developed as “Slasher Vol. 1: Summer Camp,” in which the story itself was different than the one by Illfonic in the middle of 2015.
But Gun Media was in talks with “Friday the 13th” film director Sean S. Cunningham to obtain a license to develop the game. After a series of meetings, the game developer successfully acquired the rights.
The game evolved into “Friday the 13th: The Game” and funding from both Kickstarter and BackerKit raised approximately $1.1M, becoming the 114th most successful crowdfunded project of all time.
“Friday the 13th: The Game” is also the first Illfonic game to utilize Unreal Engine 4 after they decided to stop using CryEngine following the development of “Project Advena.”